Fixed an issue which duplicated the default filter in photo mode.Implemented a recovery fix for players whose Starbirth missions failed to locate an appropriate planet or building at the coordinates steps.Slightly reduced the time taken for Living Ship components to mature, so that they do not exceed 24 hours.Fixed a number of issues that prevented Atlas words from being learned correctly.A toggle has been added to the General Options menu to disable Auto Torch.Water reflections have been removed in PC VR (matching PS VR) to improve visual quality.Fixed an issue that caused frigates not to award cargo.Fixed an issue that caused extra, incorrect inventory tabs to appear when comparing ships or freighters.Added a chance to find cargo pods at derelict freighter space encounters.Fixed an issue that caused Cuboid Roof Caps to snap to the floor, rather than the roof, of Cuboid Rooms.Fixes for these were released on Steam experimental, and this patch, 2.32, is now live on PC and consoles. We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. Thank you to everyone playing the Living Ship Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.